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steven
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2026-04-17
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steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 14:36:59 +00:00
af2fd51ab2
feat(floor2): wire up all three second-floor rooms with navigation arrows
5f7ef73d4f
feat(nursery): add Nursery room with rail and three rocking cradles
2303195207
feat(delivery): add DeliveryRoom with animated DeliveryBed
c1f480ba69
feat(ultrasound): add Ultrasound room with exam table and UltrasoundMachine
5ea3a52ed4
feat(nursery): add Cradle component with pendulum rocking animation
Compare 8 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 14:18:10 +00:00
92f65a2ab9
docs: mark Sprint 8-10 as complete
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 12:33:57 +00:00
e4ecae376e
feat(floor1): wire up all four first-floor rooms with horizontal navigation arrows
9b91e78c20
feat(patientroom): add Patient Room with two beds, TV, and bedside table
8773ecfa6a
feat(lab): add Lab room with bench, sink, and interactive lab equipment
c1f742ae61
feat(pharmacy): add Pharmacy room with double medicine shelf and positive medicine objects
e14303da9b
feat(xray): add XRay Room scene with exam table and XRayMachine
Compare 6 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 12:14:47 +00:00
353efc100f
docs: mark Sprint 5-7 as complete
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 12:02:02 +00:00
c4e33aef62
fix(emergency): explicitly set ambulance trigger_floor and trigger_room to prevent silent failure on room reorder
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 11:59:09 +00:00
c0c86b0998
feat(floor0): wire up all four ground-floor rooms with horizontal navigation arrows
cc44519d62
feat(emergency): add Emergency Room scene with ambulance bay, medical table, and interactive objects
045aa8c3b6
feat(ambulance): add Ambulance component with drive-in/out animation triggered by room navigation
b1ea85a449
feat(restaurant): add Restaurant room with three tables and interactive food objects
35ab8ffeb3
feat(giftshop): add Gift Shop room with shelf, counter, and interactive gift objects
Compare 8 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 11:28:59 +00:00
2bb73c905c
fix(ui): sync settings sliders to saved values when menu opens
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 11:26:06 +00:00
6bc199f6c1
fix(core): correct camera Y offset in RoomNavigator floor navigation
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 11:22:58 +00:00
f4611e2443
fix(core): serialize character positions as [x,y] arrays for JSON compatibility
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 11:20:15 +00:00
22f4b23897
fix(objects): replace Area2D.input_event with _input() for reliable Android touch
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 11:11:32 +00:00
51bfd1718b
fix(core): enforce CharacterData compile order and remove ClassDB type lookup on export
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 10:57:40 +00:00
8f416b8999
fix(core): add explicit script reference for CharacterData SubResource in Main.tscn
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 10:45:47 +00:00
19d1ec1fe5
fix(core): remove class_name from autoload scripts to prevent singleton conflict
steven
deleted branch sprint/3-core-systems from
steven/Cozypaw-Hospital
2026-04-17 10:24:45 +00:00
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 10:24:44 +00:00
6b0c41bbfd
fix(core): resolve review findings in Sprint 3-4
13db45bb04
feat(core): implement room navigation, character states, save/load and settings menu
Compare 2 commits »
steven
pushed to
sprint/3-core-systems
at
steven/Cozypaw-Hospital
2026-04-17 10:23:49 +00:00
6b0c41bbfd
fix(core): resolve review findings in Sprint 3-4
13db45bb04
feat(core): implement room navigation, character states, save/load and settings menu
ace7d722ed
chore: enable ETC2/ASTC texture compression for Android export
f7c8a7ec03
fix(poc): resolve evaluator and review findings
9a1e30d808
feat(poc): implement Sprint 1 proof of concept
Compare 8 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 09:56:53 +00:00
ace7d722ed
chore: enable ETC2/ASTC texture compression for Android export
steven
deleted branch sprint/1-proof-of-concept from
steven/Cozypaw-Hospital
2026-04-17 09:25:31 +00:00
steven
deleted branch sprint/0-setup from
steven/Cozypaw-Hospital
2026-04-17 09:25:31 +00:00
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 09:16:14 +00:00
f7c8a7ec03
fix(poc): resolve evaluator and review findings
9a1e30d808
feat(poc): implement Sprint 1 proof of concept
c2028edb2f
chore(setup): update Godot version to 4.6 in project.godot
9daf06c9b1
chore(setup): add minimal project.godot for Godot 4
2ebed0a511
chore(setup): add editorconfig and smoke-test checklist
Compare 5 commits »
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