This website requires JavaScript.
Explore
Help
Sign In
steven
0 Followers
·
0 Following
Joined on
2026-04-17
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
User to block:
Optional note:
The note is not visible to the blocked user.
Cancel
Block
Repositories
1
Projects
Packages
Public Activity
Starred Repositories
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-12 11:11:55 +00:00
6e9432fa82
chore(ci): replace wget with curl in Godot download step
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-12 11:09:32 +00:00
fb4434a537
chore(ci): add Jenkins pipeline with headless GUT test runner
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-11 19:05:19 +00:00
cda31fcac9
assets(audio): add floor music tracks (floor 0-3)
c697b996d8
fix(sprint-14): use preload pattern in test_balloon.gd to fix class_name parse error
ec473dc4e3
feat(sprint-14): update GardenParty scene with cake, balloons, and chair snap points
2cb265c922
feat(sprint-14): add Cake cut/reset state machine
666648c154
feat(sprint-14): add Balloon pop/respawn state machine
Compare 7 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-11 13:31:37 +00:00
adefc59bea
docs(sprint-14): add garden party implementation plan
8f0569766c
docs(sprint-14): add garden party spec
Compare 2 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-11 12:57:33 +00:00
52ebb78862
chore(audio): add download script, audio credits, and sprint 21/22 docs
ad9a406775
assets(audio): replace all placeholder SFX and music with real CC0 audio
Compare 2 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-11 09:42:33 +00:00
faed0951d3
chore: add confirmed freesound IDs for all sprint-21 and sprint-22 SFX
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-11 09:20:38 +00:00
162ebd158f
chore: add freesound batch download script
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-10 19:54:00 +00:00
fefa947783
feat(sprint-22): character SFX + UltrasoundMachine ambient heartbeat
b7757a5548
fix(sfx): duplicate OGG stream before setting loop to avoid shared resource mutation
80274b0294
feat(sfx): add looping ambient heartbeat to UltrasoundMachine
18c982f770
feat(sfx): wire character pickup/tap/place SFX to AudioManager
aefd8349f6
feat(sfx): add character SFX keys to AudioManager._SFX_MAP
Compare 6 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-10 19:15:32 +00:00
1ef6a4ee9e
feat(sprint-21): interactive object SFX — 7 new play_sfx wiring calls + AudioManager keys
9e1058ab6c
feat(sfx): wire interactive object SFX to AudioManager.play_sfx
21628c21fd
feat(sfx): add interactive object SFX keys to AudioManager._SFX_MAP
c68fb668d8
assets(sfx): add sprint-21 interactive object SFX placeholders
Compare 4 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-10 18:55:54 +00:00
8f5d7ed592
feat(sprint-20): RoomNavigator-GameState-AudioManager integration
48c7e96b38
feat(nav): restore camera to saved room on game load
3189703d24
feat(nav): wire RoomNavigator to GameState.set_current_room and add room name lookup
c2edaf2761
feat(nav): add GameState.set_current_room and AudioManager.DEFAULT_MUSIC_VOLUME
43a7e6bde4
docs: add Sprint 20 navigation integration spec and plan
Compare 5 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-10 18:20:26 +00:00
1d65bf21dc
feat(sprint-19): AudioManager, floor music cross-fade, and SFX system
2e0cd18b6e
feat(audio): wire SFX into HoldableItem and OutfitItem
a220b641ca
feat(audio): add tap handler and SFX to RoomChest
bad2fbe65f
feat(audio): add AudioManager with floor music cross-fade and SFX
4c60655e83
assets: add audio placeholder files and freesound recommendations for Sprint 19
Compare 7 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-08 23:29:29 +00:00
df6df900c6
feat(sprint-18): room chests and item spawning system
cd3ce7bf6e
feat(rooms): add RoomChest nodes to Floor 2 and Home rooms
9aded82dbb
feat(rooms): add RoomChest nodes to Floor 1 rooms
a877d8f5fe
feat(rooms): add RoomChest nodes to Floor 0 rooms
87db92955a
fix(items): safe cast in _try_return_to_chest, typed chest state param, object_states reset
Compare 13 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-08 22:20:31 +00:00
fc801bdbd7
feat(sprint-17): hand slots, outfit items, and GameState v2
c1df40361a
feat(items): add OutfitItem, tap-to-undress, and outfit refs on Character
07c3b996d7
feat(save): extend GameState to v2 — outfit and held items persisted per character
09033b9401
fix(test): use get_node_or_null in detach position test per project convention
ca1d20781e
feat(items): add HoldableItem with hand slot detection, fix detach_item position
Compare 6 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-08 20:43:09 +00:00
835651a9cc
feat(snap-points): merge Sprint 16 — 25 SnapPoints across 12 rooms, 115 tests
0d3788246a
feat(snap-points): add SnapPoints to all 2.OG and Garten rooms (Ultrasound, DeliveryRoom, Nursery, GardenParty)
8cae50bc11
feat(snap-points): add SnapPoints to all 1.OG rooms (XRay, Pharmacy, Lab, PatientRoom)
7848b7a979
feat(snap-points): add SnapPoints to all EG rooms (Reception, GiftShop, Restaurant, EmergencyRoom)
cb4e4951fe
docs: add Sprint 16 implementation plan (Snap-Point System, 25 snap points across 12 rooms)
Compare 5 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-08 20:16:12 +00:00
48b9e8f8f3
feat(sprint-15): merge Character v2 — SnapPoint, SnapReceiver, AnimState, OutfitLayers, HandSlots
ce697edd2b
chore: update Godot import cache
2f5e9d99a6
feat(snap-receiver): implement snap detection, position snapping, and pose animation trigger
60fba44316
feat(character): add hand slot API (attach/detach/get_held_item/is_hand_free)
1a9d916293
feat(character): add outfit layer API (set/clear/get_outfit per layer 1-3)
Compare 10 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-05-07 20:22:17 +00:00
33a1c0aaf9
chore: add agent definitions for gdscript-implementer, spec-reviewer, quality-reviewer
65e17caaf9
docs: add comprehensive Game Design Document (GDD) covering all systems and sprints 15-22
Compare 2 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 21:06:48 +00:00
325dc97645
chore(tooling): merge GUT v9.6.0 TDD setup — 42 unit tests for GameState, RoomNavigator, GiftBox
100fcef593
feat(home): merge Sprint 14 — Zuhause & Garten area with HomeButton, GiftBox, TeaPot, GardenParty
a89238b08e
docs(claude): update testing conventions to reflect GUT TDD workflow
d905f837e8
feat(gift-box): add GiftBox scene and FSM implementation
1e445263a7
test(gift-box): add unit tests for CLOSED/OPENING/OPEN state machine
Compare 22 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 17:39:48 +00:00
34c59710d5
docs: mark Sprint 11-13 as complete
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 14:36:59 +00:00
af2fd51ab2
feat(floor2): wire up all three second-floor rooms with navigation arrows
5f7ef73d4f
feat(nursery): add Nursery room with rail and three rocking cradles
2303195207
feat(delivery): add DeliveryRoom with animated DeliveryBed
c1f480ba69
feat(ultrasound): add Ultrasound room with exam table and UltrasoundMachine
5ea3a52ed4
feat(nursery): add Cradle component with pendulum rocking animation
Compare 8 commits »
steven
pushed to
develop
at
steven/Cozypaw-Hospital
2026-04-17 14:18:10 +00:00
92f65a2ab9
docs: mark Sprint 8-10 as complete
Previous
1
Next