Commit Graph

10 Commits

Author SHA1 Message Date
Steven Wroblewski
5ea3a52ed4 feat(nursery): add Cradle component with pendulum rocking animation 2026-04-17 16:31:49 +02:00
Steven Wroblewski
dfdf40ba8d feat(delivery): add DeliveryBed component with mama-arrives baby-appears animation 2026-04-17 16:30:31 +02:00
Steven Wroblewski
a94cf61b79 feat(ultrasound): add UltrasoundMachine component with continuous heartbeat animation 2026-04-17 16:29:10 +02:00
Steven Wroblewski
5f33e16165 feat(xray): add XRayMachine component with plate slide-in animation 2026-04-17 14:25:04 +02:00
Steven Wroblewski
045aa8c3b6 feat(ambulance): add Ambulance component with drive-in/out animation triggered by room navigation
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 13:56:11 +02:00
Steven Wroblewski
130317b516 feat(navigation): add NavigationArrow component for within-floor room navigation 2026-04-17 13:51:32 +02:00
Steven Wroblewski
13db45bb04 feat(core): implement room navigation, character states, save/load and settings menu
- RoomNavigator autoload: smooth camera pan between floors
- Floor1 and Floor2 placeholder rooms with elevator buttons
- CharacterData Resource with State enum (HEALTHY/SICK/SLEEPING/TIRED)
- Character visual state feedback via ColorRect color
- Main scene loads saved state on startup
- SettingsMenu with music/sfx sliders and game reset
- HUD settings button to open SettingsMenu

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 12:17:56 +02:00
Steven Wroblewski
f7c8a7ec03 fix(poc): resolve evaluator and review findings
- Add RectangleShape2D to Character and InteractiveObject collision areas
- Fix HUD button signal connections in _ready()
- Fix character_placed signal emitting global_position
- Extract DEFAULT_DRAG_RADIUS constant in DragDropComponent
- Type Variant on JSON parsed variable in SaveManager
- Extract music symbol constants in HUD
- Refactor duplicated drag input code in InputManager

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 11:16:05 +02:00
Steven Wroblewski
9a1e30d808 feat(poc): implement Sprint 1 proof of concept
- project.godot with autoload configuration
- Reception room with placeholder visuals
- Draggable Character with DragDropComponent
- Interactive flower object with bounce animation
- GameState, SaveManager, AudioManager, InputManager autoloads
- HUD with back button and music toggle

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 11:16:04 +02:00
Steven Wroblewski
d1b771ddcb chore: initialize project structure for Sprint 0 2026-04-17 10:23:48 +02:00