M1d: Stilproben #12
@@ -111,8 +111,7 @@ func _ready() -> void:
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showcase = Showcase.new()
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showcase.art = art
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showcase.closed.connect(close_showcase)
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showcase.hide()
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showcase.process_mode = Node.PROCESS_MODE_DISABLED
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_hide_showcase()
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add_child(showcase)
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_show_menu("")
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match options.start:
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@@ -216,6 +215,7 @@ func _show_menu(status: String) -> void:
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## Shows the world of the session and puts the figure on the spawn.
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func _show_world() -> void:
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menu.hide()
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_hide_showcase()
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hud.show()
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for node: Node2D in [avatar, marker, figures]:
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node.show()
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@@ -242,9 +242,15 @@ func open_showcase() -> void:
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## Goes back from the style samples to the menu.
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func close_showcase() -> void:
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_hide_showcase()
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menu.show()
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## Hides the style samples and stops them. A world that starts while they are
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## open, such as the one a joining guest receives, takes their place.
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func _hide_showcase() -> void:
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showcase.hide()
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showcase.process_mode = Node.PROCESS_MODE_DISABLED
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menu.show()
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## Draws the playing field again after the style changed.
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@@ -440,3 +440,15 @@ func test_the_style_samples_open_from_the_menu_and_lead_back_to_it() -> void:
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check(main.menu.visible, "the menu is back")
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check(not main.showcase.visible, "the samples are gone")
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_clean_up([directory])
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func test_a_world_that_starts_takes_the_place_of_the_style_samples() -> void:
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var directory := TestFiles.temporary_dir("samples-world")
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var main := _start_main(directory)
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main.open_showcase()
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check(main.showcase.visible, "the samples are open")
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main.play(false)
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check(not main.showcase.visible, "the world shows instead of the samples")
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check_eq(main.showcase.process_mode, Node.PROCESS_MODE_DISABLED, "and the samples take no input")
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check(not main.menu.visible, "the menu stays hidden")
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_clean_up([directory])
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