M1d: Stilproben #12

Merged
steven merged 17 commits from m1d-stilproben into main 2026-10-02 13:01:53 +00:00
2 changed files with 28 additions and 3 deletions
Showing only changes of commit 55c09b0f1f - Show all commits
+14 -3
View File
@@ -62,6 +62,9 @@ var _joining := ""
## The host's accepted guests when _process last looked. A new one ends a
## pause.
var _known_guests := 0
## Tiles whose burst of chips the own figure showed when it hit them, until
## the core reports that hit. Their burst is not shown a second time.
var _own_hits: Dictionary[Vector2i, bool] = {}
func _ready() -> void:
@@ -217,6 +220,7 @@ func _show_world() -> void:
hud.show_stone(session.item_count(GwSession.ITEM_STONE))
_update_status()
_next_dig_tick = 0
_own_hits.clear()
## Says in the status line how the game is shared, and with how many.
@@ -242,6 +246,7 @@ func _leave(message: String) -> void:
map_view.reload()
avatar.is_walkable = Callable()
figures.clear()
_own_hits.clear()
_show_menu(message)
@@ -403,12 +408,17 @@ func _apply(events: Array[Dictionary]) -> void:
var tile := Vector2i(event["x"], event["y"])
map_view.refresh_tile(tile)
# The own hits showed their burst when they were made.
if event["player"] != local:
if event["player"] == local:
_own_hits.erase(tile)
else:
map_view.hit(tile)
"tile_changed":
var tile := Vector2i(event["x"], event["y"])
map_view.refresh_tile(tile)
map_view.hit(tile)
# The core does not say whose hit broke the tile; an own hit
# showed its burst already.
if not _own_hits.erase(tile):
map_view.hit(tile)
"item_gained":
if event["player"] == local:
hud.show_stone(session.item_count(GwSession.ITEM_STONE))
@@ -453,8 +463,9 @@ func dig_at(tile: Vector2i) -> void:
return
session.dig(tile.x, tile.y)
_next_dig_tick = session.tick() + GwSession.DIG_COOLDOWN_TICKS
if session.terrain_at(tile.x, tile.y) != GwSession.TERRAIN_GROUND:
if MapView.SOLID.has(session.terrain_at(tile.x, tile.y)):
map_view.hit(tile)
_own_hits[tile] = true
## Writes the running world as the save. Returns false if nothing was
+14
View File
@@ -392,3 +392,17 @@ func test_an_own_hit_shows_its_burst_at_once() -> void:
main.dig_at(rock)
check_eq(main.map_view.burst_count(), 1, "the burst shows before the hit lands in a tick")
_clean_up([directory])
func test_an_own_hit_that_breaks_the_rock_shows_its_burst_only_once() -> void:
var directory := TestFiles.temporary_dir("break")
var main := _start_main(directory)
main.play(false)
var rock: Vector2i = main.session.spawn_point() + Vector2i(7, -2)
for blow in 3:
main.dig_at(rock)
for tick in GwSession.DIG_COOLDOWN_TICKS + 1:
main._run_tick()
check_eq(main.session.terrain_at(rock.x, rock.y), GwSession.TERRAIN_GROUND, "three own hits break the rock")
check_eq(main.map_view.burst_count(), 3, "one burst per own hit, none more when the rock breaks")
_clean_up([directory])