- Add RectangleShape2D to Character and InteractiveObject collision areas - Fix HUD button signal connections in _ready() - Fix character_placed signal emitting global_position - Extract DEFAULT_DRAG_RADIUS constant in DragDropComponent - Type Variant on JSON parsed variable in SaveManager - Extract music symbol constants in HUD - Refactor duplicated drag input code in InputManager Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2.7 KiB
2.7 KiB