Steven Wroblewski
9b91e78c20
feat(patientroom): add Patient Room with two beds, TV, and bedside table
2026-04-17 14:32:07 +02:00
Steven Wroblewski
8773ecfa6a
feat(lab): add Lab room with bench, sink, and interactive lab equipment
2026-04-17 14:30:31 +02:00
Steven Wroblewski
c1f742ae61
feat(pharmacy): add Pharmacy room with double medicine shelf and positive medicine objects
2026-04-17 14:28:48 +02:00
Steven Wroblewski
e14303da9b
feat(xray): add XRay Room scene with exam table and XRayMachine
2026-04-17 14:26:14 +02:00
Steven Wroblewski
c4e33aef62
fix(emergency): explicitly set ambulance trigger_floor and trigger_room to prevent silent failure on room reorder
2026-04-17 14:01:56 +02:00
Steven Wroblewski
cc44519d62
feat(emergency): add Emergency Room scene with ambulance bay, medical table, and interactive objects
2026-04-17 13:57:30 +02:00
Steven Wroblewski
b1ea85a449
feat(restaurant): add Restaurant room with three tables and interactive food objects
2026-04-17 13:54:35 +02:00
Steven Wroblewski
35ab8ffeb3
feat(giftshop): add Gift Shop room with shelf, counter, and interactive gift objects
2026-04-17 13:53:40 +02:00
Steven Wroblewski
a48539d410
feat(reception): complete Reception with waiting benches, bell, and potted plant
2026-04-17 13:52:42 +02:00
Steven Wroblewski
9a1e30d808
feat(poc): implement Sprint 1 proof of concept
...
- project.godot with autoload configuration
- Reception room with placeholder visuals
- Draggable Character with DragDropComponent
- Interactive flower object with bounce animation
- GameState, SaveManager, AudioManager, InputManager autoloads
- HUD with back button and music toggle
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-04-17 11:16:04 +02:00
Steven Wroblewski
d1b771ddcb
chore: initialize project structure for Sprint 0
2026-04-17 10:23:48 +02:00