chore: initialize project structure for Sprint 0

This commit is contained in:
Steven Wroblewski
2026-04-17 10:23:48 +02:00
commit d1b771ddcb
27 changed files with 740 additions and 0 deletions

51
.gitignore vendored Normal file
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# Godot 4 project files to ignore
# Godot generated files
.godot/
.import/
# Godot-specific ignores
export.cfg
export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores (falls C# verwendet wird)
.mono/
data_*/
mono_crash.*.json
# System/IDE files
.DS_Store
Thumbs.db
*.swp
*.swo
*~
.idea/
.vscode/
*.tmp
# Build outputs
builds/
export/
*.apk
*.aab
*.ipa
# Android keystore (NIEMALS ins Repo!)
*.keystore
*.jks
android/release.keystore
# Secrets
secrets.cfg
.env
.env.local
# Logs
*.log
logs/
# OS-spezifisch
desktop.ini