feat(snap-points): add SnapPoints to all EG rooms (Reception, GiftShop, Restaurant, EmergencyRoom)
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@@ -1,6 +1,7 @@
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[gd_scene load_steps=2 format=3 uid="uid://cozypaw_reception"]
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[gd_scene load_steps=3 format=3 uid="uid://cozypaw_reception"]
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[ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"]
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[ext_resource type="Script" path="res://scripts/objects/snap_point.gd" id="2_snap"]
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[node name="Reception" type="Node2D"]
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@@ -85,3 +86,19 @@ position = Vector2(530, 510)
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[node name="PottedPlant" parent="." instance=ExtResource("1_iobj")]
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position = Vector2(1180, 560)
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[node name="SnapBenchLeft1" type="Node2D" parent="."]
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position = Vector2(150, 555)
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script = ExtResource("2_snap")
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[node name="SnapBenchLeft2" type="Node2D" parent="."]
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position = Vector2(240, 555)
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script = ExtResource("2_snap")
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[node name="SnapBenchRight1" type="Node2D" parent="."]
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position = Vector2(990, 555)
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script = ExtResource("2_snap")
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[node name="SnapBenchRight2" type="Node2D" parent="."]
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position = Vector2(1080, 555)
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script = ExtResource("2_snap")
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