feat(snap-points): add SnapPoints to all EG rooms (Reception, GiftShop, Restaurant, EmergencyRoom)

This commit is contained in:
Steven Wroblewski
2026-05-08 22:30:12 +02:00
parent cb4e4951fe
commit 7848b7a979
5 changed files with 124 additions and 4 deletions
+18 -1
View File
@@ -1,6 +1,7 @@
[gd_scene load_steps=2 format=3 uid="uid://cozypaw_reception"]
[gd_scene load_steps=3 format=3 uid="uid://cozypaw_reception"]
[ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"]
[ext_resource type="Script" path="res://scripts/objects/snap_point.gd" id="2_snap"]
[node name="Reception" type="Node2D"]
@@ -85,3 +86,19 @@ position = Vector2(530, 510)
[node name="PottedPlant" parent="." instance=ExtResource("1_iobj")]
position = Vector2(1180, 560)
[node name="SnapBenchLeft1" type="Node2D" parent="."]
position = Vector2(150, 555)
script = ExtResource("2_snap")
[node name="SnapBenchLeft2" type="Node2D" parent="."]
position = Vector2(240, 555)
script = ExtResource("2_snap")
[node name="SnapBenchRight1" type="Node2D" parent="."]
position = Vector2(990, 555)
script = ExtResource("2_snap")
[node name="SnapBenchRight2" type="Node2D" parent="."]
position = Vector2(1080, 555)
script = ExtResource("2_snap")