diff --git a/scenes/rooms/floor0/EmergencyRoom.tscn b/scenes/rooms/floor0/EmergencyRoom.tscn index 1438b5d..b8d369f 100644 --- a/scenes/rooms/floor0/EmergencyRoom.tscn +++ b/scenes/rooms/floor0/EmergencyRoom.tscn @@ -1,7 +1,8 @@ -[gd_scene load_steps=3 format=3 uid="uid://cozypaw_emergency"] +[gd_scene load_steps=4 format=3 uid="uid://cozypaw_emergency"] [ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"] [ext_resource type="PackedScene" path="res://scenes/objects/Ambulance.tscn" id="2_ambulance"] +[ext_resource type="Script" path="res://scripts/objects/snap_point.gd" id="3_snap"] [node name="EmergencyRoom" type="Node2D"] @@ -73,3 +74,8 @@ position = Vector2(550, 440) position = Vector2(500, 570) trigger_floor = 0 trigger_room = 3 + +[node name="SnapMedicalTable" type="Node2D" parent="."] +position = Vector2(310, 480) +script = ExtResource("3_snap") +pose = "lying" diff --git a/scenes/rooms/floor0/GiftShop.tscn b/scenes/rooms/floor0/GiftShop.tscn index 6c8b3f6..61a6301 100644 --- a/scenes/rooms/floor0/GiftShop.tscn +++ b/scenes/rooms/floor0/GiftShop.tscn @@ -1,6 +1,7 @@ -[gd_scene load_steps=2 format=3 uid="uid://cozypaw_giftshop"] +[gd_scene load_steps=3 format=3 uid="uid://cozypaw_giftshop"] [ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"] +[ext_resource type="Script" path="res://scripts/objects/snap_point.gd" id="2_snap"] [node name="GiftShop" type="Node2D"] @@ -63,3 +64,7 @@ position = Vector2(900, 330) [node name="GiftBox" parent="." instance=ExtResource("1_iobj")] position = Vector2(640, 510) + +[node name="SnapCounter" type="Node2D" parent="."] +position = Vector2(640, 528) +script = ExtResource("2_snap") diff --git a/scenes/rooms/floor0/Reception.tscn b/scenes/rooms/floor0/Reception.tscn index f38e11b..5ebf8d9 100644 --- a/scenes/rooms/floor0/Reception.tscn +++ b/scenes/rooms/floor0/Reception.tscn @@ -1,6 +1,7 @@ -[gd_scene load_steps=2 format=3 uid="uid://cozypaw_reception"] +[gd_scene load_steps=3 format=3 uid="uid://cozypaw_reception"] [ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"] +[ext_resource type="Script" path="res://scripts/objects/snap_point.gd" id="2_snap"] [node name="Reception" type="Node2D"] @@ -85,3 +86,19 @@ position = Vector2(530, 510) [node name="PottedPlant" parent="." instance=ExtResource("1_iobj")] position = Vector2(1180, 560) + +[node name="SnapBenchLeft1" type="Node2D" parent="."] +position = Vector2(150, 555) +script = ExtResource("2_snap") + +[node name="SnapBenchLeft2" type="Node2D" parent="."] +position = Vector2(240, 555) +script = ExtResource("2_snap") + +[node name="SnapBenchRight1" type="Node2D" parent="."] +position = Vector2(990, 555) +script = ExtResource("2_snap") + +[node name="SnapBenchRight2" type="Node2D" parent="."] +position = Vector2(1080, 555) +script = ExtResource("2_snap") diff --git a/scenes/rooms/floor0/Restaurant.tscn b/scenes/rooms/floor0/Restaurant.tscn index bbf5d72..19f8eef 100644 --- a/scenes/rooms/floor0/Restaurant.tscn +++ b/scenes/rooms/floor0/Restaurant.tscn @@ -1,6 +1,7 @@ -[gd_scene load_steps=2 format=3 uid="uid://cozypaw_restaurant"] +[gd_scene load_steps=3 format=3 uid="uid://cozypaw_restaurant"] [ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"] +[ext_resource type="Script" path="res://scripts/objects/snap_point.gd" id="2_snap"] [node name="Restaurant" type="Node2D"] @@ -93,3 +94,27 @@ position = Vector2(1060, 490) [node name="CashRegister" parent="." instance=ExtResource("1_iobj")] position = Vector2(640, 210) + +[node name="SnapTable1Left" type="Node2D" parent="."] +position = Vector2(160, 510) +script = ExtResource("2_snap") + +[node name="SnapTable1Right" type="Node2D" parent="."] +position = Vector2(280, 510) +script = ExtResource("2_snap") + +[node name="SnapTable2Left" type="Node2D" parent="."] +position = Vector2(580, 510) +script = ExtResource("2_snap") + +[node name="SnapTable2Right" type="Node2D" parent="."] +position = Vector2(700, 510) +script = ExtResource("2_snap") + +[node name="SnapTable3Left" type="Node2D" parent="."] +position = Vector2(1000, 510) +script = ExtResource("2_snap") + +[node name="SnapTable3Right" type="Node2D" parent="."] +position = Vector2(1120, 510) +script = ExtResource("2_snap") diff --git a/test/unit/test_snap_points_floor0.gd b/test/unit/test_snap_points_floor0.gd new file mode 100644 index 0000000..bc706d7 --- /dev/null +++ b/test/unit/test_snap_points_floor0.gd @@ -0,0 +1,67 @@ +## Tests verifying SnapPoints exist in all EG (Erdgeschoss) room scenes. +extends GutTest + + +func _count_snaps(room: Node2D) -> int: + var count: int = 0 + for child: Node in room.get_children(): + if child is SnapPoint: + count += 1 + return count + + +func _count_snaps_with_pose(room: Node2D, pose: String) -> int: + var count: int = 0 + for child: Node in room.get_children(): + var snap: SnapPoint = child as SnapPoint + if snap != null and snap.pose == pose: + count += 1 + return count + + +func test_reception_has_four_snap_points() -> void: + var room: Node2D = preload("res://scenes/rooms/floor0/Reception.tscn").instantiate() as Node2D + add_child_autofree(room) + assert_eq(_count_snaps(room), 4) + + +func test_reception_all_snaps_are_sitting() -> void: + var room: Node2D = preload("res://scenes/rooms/floor0/Reception.tscn").instantiate() as Node2D + add_child_autofree(room) + assert_eq(_count_snaps_with_pose(room, "sitting"), 4) + + +func test_giftshop_has_one_snap_point() -> void: + var room: Node2D = preload("res://scenes/rooms/floor0/GiftShop.tscn").instantiate() as Node2D + add_child_autofree(room) + assert_eq(_count_snaps(room), 1) + + +func test_giftshop_snap_is_sitting() -> void: + var room: Node2D = preload("res://scenes/rooms/floor0/GiftShop.tscn").instantiate() as Node2D + add_child_autofree(room) + assert_eq(_count_snaps_with_pose(room, "sitting"), 1) + + +func test_restaurant_has_six_snap_points() -> void: + var room: Node2D = preload("res://scenes/rooms/floor0/Restaurant.tscn").instantiate() as Node2D + add_child_autofree(room) + assert_eq(_count_snaps(room), 6) + + +func test_restaurant_all_snaps_are_sitting() -> void: + var room: Node2D = preload("res://scenes/rooms/floor0/Restaurant.tscn").instantiate() as Node2D + add_child_autofree(room) + assert_eq(_count_snaps_with_pose(room, "sitting"), 6) + + +func test_emergency_room_has_one_snap_point() -> void: + var room: Node2D = preload("res://scenes/rooms/floor0/EmergencyRoom.tscn").instantiate() as Node2D + add_child_autofree(room) + assert_eq(_count_snaps(room), 1) + + +func test_emergency_room_snap_is_lying() -> void: + var room: Node2D = preload("res://scenes/rooms/floor0/EmergencyRoom.tscn").instantiate() as Node2D + add_child_autofree(room) + assert_eq(_count_snaps_with_pose(room, "lying"), 1)