feat(nav): restore camera to saved room on game load

This commit is contained in:
Steven Wroblewski
2026-05-10 20:55:14 +02:00
parent 3189703d24
commit 48c7e96b38
+1
View File
@@ -8,6 +8,7 @@ func _ready() -> void:
AudioManager.set_music_volume(GameState.music_volume)
AudioManager.set_sfx_volume(GameState.sfx_volume)
_apply_saved_state()
RoomNavigator.go_to_room_by_name(GameState.current_room)
func _apply_saved_state() -> void: