From 48c7e96b38667f0fb8c9c49107921ee36c01c2d2 Mon Sep 17 00:00:00 2001 From: Steven Wroblewski Date: Sun, 10 May 2026 20:55:14 +0200 Subject: [PATCH] feat(nav): restore camera to saved room on game load --- scripts/main/main.gd | 1 + 1 file changed, 1 insertion(+) diff --git a/scripts/main/main.gd b/scripts/main/main.gd index 00d1062..5be287a 100644 --- a/scripts/main/main.gd +++ b/scripts/main/main.gd @@ -8,6 +8,7 @@ func _ready() -> void: AudioManager.set_music_volume(GameState.music_volume) AudioManager.set_sfx_volume(GameState.sfx_volume) _apply_saved_state() + RoomNavigator.go_to_room_by_name(GameState.current_room) func _apply_saved_state() -> void: