Karte aus Kacheln

Gelände mit Grabregeln, Kacheln mit Schaden und eine rechteckige Karte,
die sich kodieren lässt und unmögliche Eingaben ablehnt.

Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
This commit is contained in:
Steven Wroblewski
2026-09-30 20:32:06 +02:00
parent 4df328243c
commit 88d8069f8e
3 changed files with 323 additions and 0 deletions
+132
View File
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use grovewright_core::codec::{DecodeError, Reader, Writer};
use grovewright_core::map::{Map, Pos, Terrain, Tile};
#[test]
fn a_filled_map_has_the_requested_size_and_terrain() {
let map = Map::filled(4, 3, Terrain::SoftRock);
assert_eq!(map.width(), 4);
assert_eq!(map.height(), 3);
assert_eq!(map.tiles().len(), 12);
assert_eq!(map.get(Pos::new(3, 2)), Some(Tile::new(Terrain::SoftRock)));
}
#[test]
fn positions_outside_the_map_are_rejected() {
let mut map = Map::filled(4, 3, Terrain::Ground);
for pos in [
Pos::new(-1, 0),
Pos::new(0, -1),
Pos::new(4, 0),
Pos::new(0, 3),
] {
assert!(!map.in_bounds(pos), "{pos:?}");
assert_eq!(map.get(pos), None, "{pos:?}");
assert!(!map.set(pos, Tile::new(Terrain::Bedrock)), "{pos:?}");
}
assert!(map.in_bounds(Pos::new(3, 2)));
}
#[test]
fn set_changes_exactly_one_tile() {
let mut map = Map::filled(4, 3, Terrain::Ground);
assert!(map.set(Pos::new(1, 2), Tile::new(Terrain::HardRock)));
let hard_rock = map
.tiles()
.iter()
.filter(|tile| tile.terrain == Terrain::HardRock)
.count();
assert_eq!(hard_rock, 1);
assert_eq!(map.tiles()[2 * 4 + 1].terrain, Terrain::HardRock);
}
#[test]
fn only_rock_can_be_dug() {
assert_eq!(Terrain::Ground.hits_to_break(), None);
assert_eq!(Terrain::Bedrock.hits_to_break(), None);
assert_eq!(Terrain::SoftRock.hits_to_break(), Some(3));
assert_eq!(Terrain::HardRock.hits_to_break(), Some(6));
assert_eq!(Terrain::Ground.required_tool_tier(), None);
assert_eq!(Terrain::Bedrock.required_tool_tier(), None);
assert_eq!(Terrain::SoftRock.required_tool_tier(), Some(1));
assert_eq!(Terrain::HardRock.required_tool_tier(), Some(2));
}
#[test]
fn only_ground_can_be_walked_on() {
assert!(Terrain::Ground.is_walkable());
assert!(!Terrain::SoftRock.is_walkable());
assert!(!Terrain::HardRock.is_walkable());
assert!(!Terrain::Bedrock.is_walkable());
}
#[test]
fn terrain_numbers_are_stable() {
for terrain in [
Terrain::Ground,
Terrain::SoftRock,
Terrain::HardRock,
Terrain::Bedrock,
] {
assert_eq!(Terrain::from_u8(terrain as u8), Some(terrain));
}
assert_eq!(Terrain::from_u8(4), None);
}
#[test]
fn a_map_survives_encoding() {
let mut map = Map::filled(5, 4, Terrain::Ground);
map.set(
Pos::new(2, 1),
Tile {
terrain: Terrain::SoftRock,
damage: 2,
},
);
let mut w = Writer::new();
map.encode(&mut w);
let bytes = w.into_bytes();
let mut r = Reader::new(&bytes);
assert_eq!(Map::decode(&mut r), Ok(map));
assert_eq!(r.finish(), Ok(()));
}
fn encoded_map(width: u32, height: u32, tiles: &[(u8, u8)]) -> Vec<u8> {
let mut w = Writer::new();
w.u32(width);
w.u32(height);
for (terrain, damage) in tiles {
w.u8(*terrain);
w.u8(*damage);
}
w.into_bytes()
}
#[test]
fn decoding_rejects_impossible_maps() {
let cases: [(Vec<u8>, DecodeError); 6] = [
(
encoded_map(0, 4, &[]),
DecodeError::InvalidValue("map size"),
),
(
encoded_map(2_000, 4, &[]),
DecodeError::InvalidValue("map size"),
),
(
encoded_map(1, 1, &[(9, 0)]),
DecodeError::InvalidValue("terrain"),
),
(
encoded_map(1, 1, &[(0, 1)]),
DecodeError::InvalidValue("tile damage"),
),
(
encoded_map(1, 1, &[(1, 3)]),
DecodeError::InvalidValue("tile damage"),
),
(encoded_map(2, 2, &[(0, 0)]), DecodeError::UnexpectedEnd),
];
for (bytes, expected) in cases {
assert_eq!(Map::decode(&mut Reader::new(&bytes)), Err(expected));
}
}