Files
Cozypaw-Hospital/scenes/ui/HUD.tscn
Steven Wroblewski 9a1e30d808 feat(poc): implement Sprint 1 proof of concept
- project.godot with autoload configuration
- Reception room with placeholder visuals
- Draggable Character with DragDropComponent
- Interactive flower object with bounce animation
- GameState, SaveManager, AudioManager, InputManager autoloads
- HUD with back button and music toggle

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 11:16:04 +02:00

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[gd_scene load_steps=2 format=3 uid="uid://cozypaw_hud"]
[ext_resource type="Script" path="res://scripts/systems/hud.gd" id="1_hud"]
[node name="HUD" type="CanvasLayer"]
script = ExtResource("1_hud")
[node name="BackButton" type="Button" parent="."]
anchors_preset = 0
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
offset_left = 16.0
offset_top = 16.0
offset_right = 80.0
offset_bottom = 80.0
text = "←"
flat = false
[node name="MusicToggle" type="Button" parent="."]
anchors_preset = 1
anchor_left = 1.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 0.0
offset_left = -80.0
offset_top = 16.0
offset_right = -16.0
offset_bottom = 80.0
text = "♪"
flat = false
[connection signal="pressed" from="BackButton" to="." method="_on_back_button_pressed"]
[connection signal="pressed" from="MusicToggle" to="." method="_on_music_toggle_pressed"]