Files
Cozypaw-Hospital/scenes/rooms/floor0/GiftShop.tscn
T
Steven Wroblewski a877d8f5fe feat(rooms): add RoomChest nodes to Floor 0 rooms
ReceptionDesk, GiftShopShelf, RestaurantCounter, EmergencyCabinet added
to their respective tscn files. Fixes spawn_items deferred call to avoid
add_child race during _ready tree setup.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-09 01:16:15 +02:00

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2.3 KiB
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[gd_scene load_steps=4 format=3 uid="uid://cozypaw_giftshop"]
[ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"]
[ext_resource type="Script" path="res://scripts/objects/snap_point.gd" id="2_snap"]
[ext_resource type="Script" path="res://scripts/objects/room_chest.gd" id="3_chest"]
[node name="GiftShop" type="Node2D"]
[node name="Background" type="ColorRect" parent="."]
color = Color(1.0, 0.88, 0.92, 1)
size = Vector2(1280, 720)
position = Vector2(0, 0)
[node name="Floor" type="ColorRect" parent="."]
color = Color(0.88, 0.80, 0.68, 1)
size = Vector2(1280, 100)
position = Vector2(0, 620)
[node name="WallLeft" type="ColorRect" parent="."]
color = Color(0.96, 0.90, 0.90, 1)
size = Vector2(40, 620)
position = Vector2(0, 0)
[node name="WallRight" type="ColorRect" parent="."]
color = Color(0.96, 0.90, 0.90, 1)
size = Vector2(40, 620)
position = Vector2(1240, 0)
[node name="ShelfBoard" type="ColorRect" parent="."]
color = Color(0.75, 0.50, 0.25, 1)
size = Vector2(800, 20)
position = Vector2(240, 360)
[node name="ShelfLegLeft" type="ColorRect" parent="."]
color = Color(0.60, 0.38, 0.18, 1)
size = Vector2(16, 240)
position = Vector2(240, 380)
[node name="ShelfLegRight" type="ColorRect" parent="."]
color = Color(0.60, 0.38, 0.18, 1)
size = Vector2(16, 240)
position = Vector2(1024, 380)
[node name="Counter" type="ColorRect" parent="."]
color = Color(0.60, 0.38, 0.18, 1)
size = Vector2(240, 80)
position = Vector2(520, 540)
[node name="CounterTop" type="ColorRect" parent="."]
color = Color(0.75, 0.50, 0.25, 1)
size = Vector2(240, 12)
position = Vector2(520, 528)
[node name="CharacterSpawn" type="Marker2D" parent="."]
position = Vector2(300, 520)
[node name="FlowerBouquet" parent="." instance=ExtResource("1_iobj")]
position = Vector2(380, 330)
[node name="PlushToy" parent="." instance=ExtResource("1_iobj")]
position = Vector2(640, 330)
[node name="GiftCard" parent="." instance=ExtResource("1_iobj")]
position = Vector2(900, 330)
[node name="GiftBox" parent="." instance=ExtResource("1_iobj")]
position = Vector2(640, 510)
[node name="SnapCounter" type="Node2D" parent="."]
position = Vector2(640, 528)
script = ExtResource("2_snap")
[node name="GiftShopShelf" type="Node2D" parent="."]
position = Vector2(120.0, 300.0)
script = ExtResource("3_chest")
chest_id = "giftshop_shelf"