- RoomNavigator autoload: smooth camera pan between floors - Floor1 and Floor2 placeholder rooms with elevator buttons - CharacterData Resource with State enum (HEALTHY/SICK/SLEEPING/TIRED) - Character visual state feedback via ColorRect color - Main scene loads saved state on startup - SettingsMenu with music/sfx sliders and game reset - HUD settings button to open SettingsMenu Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
44 lines
1.1 KiB
Plaintext
44 lines
1.1 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Cozypaw Hospital"
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config/description="Werbefrei. Offline. Für Kinder."
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config/version="0.1.0"
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run/main_scene="res://scenes/main/Main.tscn"
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config/features=PackedStringArray("4.6", "Mobile")
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boot_splash/show_image=false
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[autoload]
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GameState="*res://scripts/autoload/GameState.gd"
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SaveManager="*res://scripts/autoload/SaveManager.gd"
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AudioManager="*res://scripts/autoload/AudioManager.gd"
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InputManager="*res://scripts/autoload/InputManager.gd"
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RoomNavigator="*res://scripts/systems/room_navigator.gd"
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[display]
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window/size/viewport_width=1280
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window/size/viewport_height=720
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[input_devices]
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pointing/emulate_touch_from_mouse=true
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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textures/vram_compression/import_etc2_astc=true
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