Files
Cozypaw-Hospital/scenes/characters/Character.tscn
Steven Wroblewski 22f4bea670 feat(poc): implement Sprint 1 proof of concept
- project.godot with autoload configuration
- Reception room with placeholder visuals
- Draggable Character with DragDropComponent
- Interactive flower object with bounce animation
- GameState, SaveManager, AudioManager, InputManager autoloads
- HUD with back button and music toggle

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 10:38:29 +02:00

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[gd_scene load_steps=3 format=3 uid="uid://cozypaw_char"]
[ext_resource type="Script" path="res://scripts/characters/character.gd" id="1_char"]
[ext_resource type="Script" path="res://scripts/systems/drag_drop_component.gd" id="2_drag"]
[node name="Character" type="Node2D"]
script = ExtResource("1_char")
character_id = "bunny_01"
display_name = "Bunny"
[node name="Visual" type="ColorRect" parent="."]
color = Color(0.95, 0.85, 0.9, 1)
size = Vector2(64, 80)
position = Vector2(-32, -80)
[node name="Eyes" type="Node2D" parent="Visual"]
[node name="EyeLeft" type="ColorRect" parent="Visual/Eyes"]
color = Color(0.1, 0.1, 0.1, 1)
size = Vector2(8, 8)
position = Vector2(14, 20)
[node name="EyeRight" type="ColorRect" parent="Visual/Eyes"]
color = Color(0.1, 0.1, 0.1, 1)
size = Vector2(8, 8)
position = Vector2(42, 20)
[node name="Ears" type="Node2D" parent="."]
[node name="EarLeft" type="ColorRect" parent="Ears"]
color = Color(0.95, 0.85, 0.9, 1)
size = Vector2(18, 36)
position = Vector2(-22, -114)
[node name="EarRight" type="ColorRect" parent="Ears"]
color = Color(0.95, 0.85, 0.9, 1)
size = Vector2(18, 36)
position = Vector2(4, -114)
[node name="DragDropComponent" type="Node" parent="."]
script = ExtResource("2_drag")
[node name="CollisionArea" type="Area2D" parent="."]
input_pickable = true
[node name="CollisionShape" type="CollisionShape2D" parent="CollisionArea"]