Files
Cozypaw-Hospital/project.godot
Steven Wroblewski 22f4bea670 feat(poc): implement Sprint 1 proof of concept
- project.godot with autoload configuration
- Reception room with placeholder visuals
- Draggable Character with DragDropComponent
- Interactive flower object with bounce animation
- GameState, SaveManager, AudioManager, InputManager autoloads
- HUD with back button and music toggle

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-17 10:38:29 +02:00

38 lines
948 B
Plaintext

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; but this is the source of truth for engine configuration.
config_version=5
[application]
config/name="Cozypaw Hospital"
config/description="Werbefrei. Offline. Für Kinder."
config/version="0.1.0"
run/main_scene="res://scenes/main/Main.tscn"
config/features=PackedStringArray("4.3", "Mobile")
boot_splash/show_image=false
[autoload]
GameState="*res://scripts/autoload/GameState.gd"
SaveManager="*res://scripts/autoload/SaveManager.gd"
AudioManager="*res://scripts/autoload/AudioManager.gd"
InputManager="*res://scripts/autoload/InputManager.gd"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[input_devices]
pointing/emulate_touch_from_mouse=true
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"