[gd_scene load_steps=2 format=3 uid="uid://cozypaw_pharmacy"] [ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"] [node name="Pharmacy" type="Node2D"] [node name="Background" type="ColorRect" parent="."] color = Color(0.96, 0.94, 0.82, 1) size = Vector2(1280, 720) position = Vector2(0, 0) [node name="Floor" type="ColorRect" parent="."] color = Color(0.88, 0.80, 0.68, 1) size = Vector2(1280, 100) position = Vector2(0, 620) [node name="WallLeft" type="ColorRect" parent="."] color = Color(0.96, 0.94, 0.86, 1) size = Vector2(40, 620) position = Vector2(0, 0) [node name="WallRight" type="ColorRect" parent="."] color = Color(0.96, 0.94, 0.86, 1) size = Vector2(40, 620) position = Vector2(1240, 0) [node name="MedicineShelf" type="ColorRect" parent="."] color = Color(0.75, 0.55, 0.30, 1) size = Vector2(700, 20) position = Vector2(290, 300) [node name="MedicineShelfLegLeft" type="ColorRect" parent="."] color = Color(0.62, 0.44, 0.22, 1) size = Vector2(16, 320) position = Vector2(290, 300) [node name="MedicineShelfLegRight" type="ColorRect" parent="."] color = Color(0.62, 0.44, 0.22, 1) size = Vector2(16, 320) position = Vector2(974, 300) [node name="MedicineShelf2" type="ColorRect" parent="."] color = Color(0.75, 0.55, 0.30, 1) size = Vector2(700, 20) position = Vector2(290, 460) [node name="Counter" type="ColorRect" parent="."] color = Color(0.62, 0.44, 0.22, 1) size = Vector2(300, 80) position = Vector2(490, 540) [node name="CounterTop" type="ColorRect" parent="."] color = Color(0.78, 0.62, 0.36, 1) size = Vector2(300, 12) position = Vector2(490, 528) [node name="CharacterSpawn" type="Marker2D" parent="."] position = Vector2(200, 520) [node name="VitaminBottle" parent="." instance=ExtResource("1_iobj")] position = Vector2(380, 270) [node name="BandageRoll" parent="." instance=ExtResource("1_iobj")] position = Vector2(640, 270) [node name="SyrupBottle" parent="." instance=ExtResource("1_iobj")] position = Vector2(900, 270) [node name="MedicineBox" parent="." instance=ExtResource("1_iobj")] position = Vector2(640, 430)