[gd_scene load_steps=2 format=3 uid="uid://cozypaw_reception"] [ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"] [node name="Reception" type="Node2D"] [node name="Background" type="ColorRect" parent="."] color = Color(0.78, 0.94, 0.80, 1) size = Vector2(1280, 720) position = Vector2(0, 0) [node name="Floor" type="ColorRect" parent="."] color = Color(0.88, 0.80, 0.68, 1) size = Vector2(1280, 100) position = Vector2(0, 620) [node name="WallLeft" type="ColorRect" parent="."] color = Color(0.92, 0.88, 0.82, 1) size = Vector2(40, 620) position = Vector2(0, 0) [node name="WallRight" type="ColorRect" parent="."] color = Color(0.92, 0.88, 0.82, 1) size = Vector2(40, 620) position = Vector2(1240, 0) [node name="Counter" type="ColorRect" parent="."] color = Color(0.55, 0.35, 0.18, 1) size = Vector2(340, 80) position = Vector2(460, 540) [node name="CounterTop" type="ColorRect" parent="."] color = Color(0.70, 0.50, 0.28, 1) size = Vector2(340, 12) position = Vector2(460, 528) [node name="NumberDisplayFrame" type="ColorRect" parent="."] color = Color(0.20, 0.20, 0.20, 1) size = Vector2(120, 80) position = Vector2(570, 445) [node name="NumberDisplayScreen" type="ColorRect" parent="."] color = Color(0.10, 0.80, 0.20, 1) size = Vector2(100, 60) position = Vector2(580, 455) [node name="BenchLeft" type="ColorRect" parent="."] color = Color(0.60, 0.40, 0.20, 1) size = Vector2(180, 40) position = Vector2(100, 578) [node name="BenchLeftLeg1" type="ColorRect" parent="."] color = Color(0.45, 0.28, 0.12, 1) size = Vector2(16, 32) position = Vector2(112, 618) [node name="BenchLeftLeg2" type="ColorRect" parent="."] color = Color(0.45, 0.28, 0.12, 1) size = Vector2(16, 32) position = Vector2(252, 618) [node name="BenchRight" type="ColorRect" parent="."] color = Color(0.60, 0.40, 0.20, 1) size = Vector2(180, 40) position = Vector2(940, 578) [node name="BenchRightLeg1" type="ColorRect" parent="."] color = Color(0.45, 0.28, 0.12, 1) size = Vector2(16, 32) position = Vector2(952, 618) [node name="BenchRightLeg2" type="ColorRect" parent="."] color = Color(0.45, 0.28, 0.12, 1) size = Vector2(16, 32) position = Vector2(1092, 618) [node name="CharacterSpawn" type="Marker2D" parent="."] position = Vector2(300, 520) [node name="Flower" parent="." instance=ExtResource("1_iobj")] position = Vector2(200, 560) [node name="Bell" parent="." instance=ExtResource("1_iobj")] position = Vector2(530, 510) [node name="PottedPlant" parent="." instance=ExtResource("1_iobj")] position = Vector2(1180, 560)