## HUD — heads-up display with back button and music toggle. extends CanvasLayer var _music_enabled: bool = true func _ready() -> void: pass func _on_back_button_pressed() -> void: get_tree().quit() func _on_music_toggle_pressed() -> void: _music_enabled = not _music_enabled var volume: float = AudioManager.DEFAULT_MUSIC_VOLUME if _music_enabled else 0.0 AudioManager.set_music_volume(volume) var btn: Button = get_node_or_null("MusicToggle") as Button if btn != null: btn.text = "♪" if _music_enabled else "✕"