## HUD — heads-up display with back button, music toggle, and settings access. extends CanvasLayer const MUSIC_ON_SYMBOL: String = "♪" const MUSIC_OFF_SYMBOL: String = "✕" var _music_enabled: bool = true @onready var _settings_menu: SettingsMenu = get_node_or_null("/root/Main/UI/SettingsMenu") as SettingsMenu func _on_back_button_pressed() -> void: get_tree().quit() func _on_music_toggle_pressed() -> void: _music_enabled = not _music_enabled var volume: float = AudioManager.DEFAULT_MUSIC_VOLUME if _music_enabled else 0.0 AudioManager.set_music_volume(volume) var btn: Button = get_node_or_null("MusicToggle") as Button if btn != null: btn.text = MUSIC_ON_SYMBOL if _music_enabled else MUSIC_OFF_SYMBOL func _on_settings_button_pressed() -> void: if _settings_menu != null: _settings_menu.show_menu()