## UltrasoundMachine — displays a continuous heartbeat pulse on the screen. class_name UltrasoundMachine extends Node2D const BEAT_RISE_DURATION: float = 0.12 const BEAT_FALL_DURATION: float = 0.12 const BEAT_INTERVAL: float = 0.60 const BEAT_SCALE_PEAK: Vector2 = Vector2(1.5, 1.5) const BEAT_SCALE_REST: Vector2 = Vector2(1.0, 1.0) func _ready() -> void: _start_heartbeat_loop() func _start_heartbeat_loop() -> void: var dot: Node2D = get_node_or_null("HeartbeatDot") as Node2D if dot == null: return var tween: Tween = create_tween() tween.set_loops() tween.tween_property(dot, "scale", BEAT_SCALE_PEAK, BEAT_RISE_DURATION) tween.tween_property(dot, "scale", BEAT_SCALE_REST, BEAT_FALL_DURATION) tween.tween_interval(BEAT_INTERVAL)