diff --git a/scenes/rooms/floor0/EmergencyRoom.tscn b/scenes/rooms/floor0/EmergencyRoom.tscn new file mode 100644 index 0000000..b173f4b --- /dev/null +++ b/scenes/rooms/floor0/EmergencyRoom.tscn @@ -0,0 +1,73 @@ +[gd_scene load_steps=3 format=3 uid="uid://cozypaw_emergency"] + +[ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"] +[ext_resource type="PackedScene" path="res://scenes/objects/Ambulance.tscn" id="2_ambulance"] + +[node name="EmergencyRoom" type="Node2D"] + +[node name="Background" type="ColorRect" parent="."] +color = Color(0.88, 0.94, 1.0, 1) +size = Vector2(1280, 720) +position = Vector2(0, 0) + +[node name="Floor" type="ColorRect" parent="."] +color = Color(0.72, 0.74, 0.80, 1) +size = Vector2(1280, 100) +position = Vector2(0, 620) + +[node name="WallLeft" type="ColorRect" parent="."] +color = Color(0.90, 0.92, 0.96, 1) +size = Vector2(40, 620) +position = Vector2(0, 0) + +[node name="WallRight" type="ColorRect" parent="."] +color = Color(0.90, 0.92, 0.96, 1) +size = Vector2(40, 620) +position = Vector2(1240, 0) + +[node name="AmbulanceBay" type="ColorRect" parent="."] +color = Color(0.58, 0.60, 0.68, 1) +size = Vector2(380, 120) +position = Vector2(860, 500) + +[node name="AmbulanceBayLine" type="ColorRect" parent="."] +color = Color(0.90, 0.80, 0.10, 1) +size = Vector2(380, 6) +position = Vector2(860, 500) + +[node name="MedicalTable" type="ColorRect" parent="."] +color = Color(0.85, 0.85, 0.92, 1) +size = Vector2(260, 30) +position = Vector2(180, 490) + +[node name="MedicalTableLeg1" type="ColorRect" parent="."] +color = Color(0.68, 0.68, 0.76, 1) +size = Vector2(16, 130) +position = Vector2(200, 520) + +[node name="MedicalTableLeg2" type="ColorRect" parent="."] +color = Color(0.68, 0.68, 0.76, 1) +size = Vector2(16, 130) +position = Vector2(408, 520) + +[node name="IVPole" type="ColorRect" parent="."] +color = Color(0.78, 0.78, 0.84, 1) +size = Vector2(10, 220) +position = Vector2(545, 350) + +[node name="IVBag" type="ColorRect" parent="."] +color = Color(0.55, 0.85, 0.95, 1) +size = Vector2(50, 70) +position = Vector2(525, 280) + +[node name="CharacterSpawn" type="Marker2D" parent="."] +position = Vector2(310, 490) + +[node name="Stretcher" parent="." instance=ExtResource("1_iobj")] +position = Vector2(680, 490) + +[node name="IVStand" parent="." instance=ExtResource("1_iobj")] +position = Vector2(550, 440) + +[node name="Ambulance" parent="." instance=ExtResource("2_ambulance")] +position = Vector2(500, 570)