feat(nav): add GameState.set_current_room and AudioManager.DEFAULT_MUSIC_VOLUME

This commit is contained in:
Steven Wroblewski
2026-05-10 20:53:25 +02:00
parent 43a7e6bde4
commit c2edaf2761
4 changed files with 23 additions and 0 deletions
+4
View File
@@ -69,3 +69,7 @@ func test_music_map_has_all_four_floors() -> void:
assert_true(AudioManager._MUSIC_MAP.has(1))
assert_true(AudioManager._MUSIC_MAP.has(2))
assert_true(AudioManager._MUSIC_MAP.has(3))
func test_default_music_volume_constant_is_0_6() -> void:
assert_eq(AudioManager.DEFAULT_MUSIC_VOLUME, 0.6)