feat(pharmacy): add Pharmacy room with double medicine shelf and positive medicine objects

This commit is contained in:
Steven Wroblewski
2026-04-17 14:28:48 +02:00
parent e14303da9b
commit c1f742ae61

View File

@@ -0,0 +1,70 @@
[gd_scene load_steps=2 format=3 uid="uid://cozypaw_pharmacy"]
[ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"]
[node name="Pharmacy" type="Node2D"]
[node name="Background" type="ColorRect" parent="."]
color = Color(0.96, 0.94, 0.82, 1)
size = Vector2(1280, 720)
position = Vector2(0, 0)
[node name="Floor" type="ColorRect" parent="."]
color = Color(0.88, 0.80, 0.68, 1)
size = Vector2(1280, 100)
position = Vector2(0, 620)
[node name="WallLeft" type="ColorRect" parent="."]
color = Color(0.96, 0.94, 0.86, 1)
size = Vector2(40, 620)
position = Vector2(0, 0)
[node name="WallRight" type="ColorRect" parent="."]
color = Color(0.96, 0.94, 0.86, 1)
size = Vector2(40, 620)
position = Vector2(1240, 0)
[node name="MedicineShelf" type="ColorRect" parent="."]
color = Color(0.75, 0.55, 0.30, 1)
size = Vector2(700, 20)
position = Vector2(290, 300)
[node name="MedicineShelfLegLeft" type="ColorRect" parent="."]
color = Color(0.62, 0.44, 0.22, 1)
size = Vector2(16, 320)
position = Vector2(290, 300)
[node name="MedicineShelfLegRight" type="ColorRect" parent="."]
color = Color(0.62, 0.44, 0.22, 1)
size = Vector2(16, 320)
position = Vector2(974, 300)
[node name="MedicineShelf2" type="ColorRect" parent="."]
color = Color(0.75, 0.55, 0.30, 1)
size = Vector2(700, 20)
position = Vector2(290, 460)
[node name="Counter" type="ColorRect" parent="."]
color = Color(0.62, 0.44, 0.22, 1)
size = Vector2(300, 80)
position = Vector2(490, 540)
[node name="CounterTop" type="ColorRect" parent="."]
color = Color(0.78, 0.62, 0.36, 1)
size = Vector2(300, 12)
position = Vector2(490, 528)
[node name="CharacterSpawn" type="Marker2D" parent="."]
position = Vector2(200, 520)
[node name="VitaminBottle" parent="." instance=ExtResource("1_iobj")]
position = Vector2(380, 270)
[node name="BandageRoll" parent="." instance=ExtResource("1_iobj")]
position = Vector2(640, 270)
[node name="SyrupBottle" parent="." instance=ExtResource("1_iobj")]
position = Vector2(900, 270)
[node name="MedicineBox" parent="." instance=ExtResource("1_iobj")]
position = Vector2(640, 430)