feat(pharmacy): add Pharmacy room with double medicine shelf and positive medicine objects
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70
scenes/rooms/floor1/Pharmacy.tscn
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70
scenes/rooms/floor1/Pharmacy.tscn
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[gd_scene load_steps=2 format=3 uid="uid://cozypaw_pharmacy"]
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[ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"]
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[node name="Pharmacy" type="Node2D"]
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[node name="Background" type="ColorRect" parent="."]
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color = Color(0.96, 0.94, 0.82, 1)
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size = Vector2(1280, 720)
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position = Vector2(0, 0)
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[node name="Floor" type="ColorRect" parent="."]
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color = Color(0.88, 0.80, 0.68, 1)
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size = Vector2(1280, 100)
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position = Vector2(0, 620)
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[node name="WallLeft" type="ColorRect" parent="."]
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color = Color(0.96, 0.94, 0.86, 1)
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size = Vector2(40, 620)
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position = Vector2(0, 0)
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[node name="WallRight" type="ColorRect" parent="."]
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color = Color(0.96, 0.94, 0.86, 1)
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size = Vector2(40, 620)
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position = Vector2(1240, 0)
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[node name="MedicineShelf" type="ColorRect" parent="."]
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color = Color(0.75, 0.55, 0.30, 1)
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size = Vector2(700, 20)
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position = Vector2(290, 300)
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[node name="MedicineShelfLegLeft" type="ColorRect" parent="."]
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color = Color(0.62, 0.44, 0.22, 1)
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size = Vector2(16, 320)
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position = Vector2(290, 300)
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[node name="MedicineShelfLegRight" type="ColorRect" parent="."]
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color = Color(0.62, 0.44, 0.22, 1)
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size = Vector2(16, 320)
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position = Vector2(974, 300)
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[node name="MedicineShelf2" type="ColorRect" parent="."]
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color = Color(0.75, 0.55, 0.30, 1)
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size = Vector2(700, 20)
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position = Vector2(290, 460)
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[node name="Counter" type="ColorRect" parent="."]
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color = Color(0.62, 0.44, 0.22, 1)
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size = Vector2(300, 80)
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position = Vector2(490, 540)
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[node name="CounterTop" type="ColorRect" parent="."]
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color = Color(0.78, 0.62, 0.36, 1)
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size = Vector2(300, 12)
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position = Vector2(490, 528)
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[node name="CharacterSpawn" type="Marker2D" parent="."]
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position = Vector2(200, 520)
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[node name="VitaminBottle" parent="." instance=ExtResource("1_iobj")]
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position = Vector2(380, 270)
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[node name="BandageRoll" parent="." instance=ExtResource("1_iobj")]
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position = Vector2(640, 270)
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[node name="SyrupBottle" parent="." instance=ExtResource("1_iobj")]
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position = Vector2(900, 270)
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[node name="MedicineBox" parent="." instance=ExtResource("1_iobj")]
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position = Vector2(640, 430)
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