feat(items): add RoomChest with spawn and receive logic
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -10,6 +10,8 @@ const HAND_SLOT_RADIUS: float = 60.0
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@export var item_id: String = ""
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var home_chest: Node2D = null
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func _ready() -> void:
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var drag: DragDropComponent = get_node_or_null("DragDropComponent") as DragDropComponent
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