feat(floor2): wire up all three second-floor rooms with navigation arrows

This commit is contained in:
Steven Wroblewski
2026-04-17 16:36:56 +02:00
parent 5f7ef73d4f
commit af2fd51ab2

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3 uid="uid://cozypaw_main"] [gd_scene load_steps=20 format=3 uid="uid://cozypaw_main"]
[ext_resource type="Script" path="res://scripts/main/main.gd" id="1_main"] [ext_resource type="Script" path="res://scripts/main/main.gd" id="1_main"]
[ext_resource type="PackedScene" path="res://scenes/rooms/floor0/Reception.tscn" id="2_reception"] [ext_resource type="PackedScene" path="res://scenes/rooms/floor0/Reception.tscn" id="2_reception"]
@@ -15,6 +15,9 @@
[ext_resource type="PackedScene" path="res://scenes/rooms/floor1/Pharmacy.tscn" id="13_pharmacy"] [ext_resource type="PackedScene" path="res://scenes/rooms/floor1/Pharmacy.tscn" id="13_pharmacy"]
[ext_resource type="PackedScene" path="res://scenes/rooms/floor1/Lab.tscn" id="14_lab"] [ext_resource type="PackedScene" path="res://scenes/rooms/floor1/Lab.tscn" id="14_lab"]
[ext_resource type="PackedScene" path="res://scenes/rooms/floor1/PatientRoom.tscn" id="15_patientroom"] [ext_resource type="PackedScene" path="res://scenes/rooms/floor1/PatientRoom.tscn" id="15_patientroom"]
[ext_resource type="PackedScene" path="res://scenes/rooms/floor2/Ultrasound.tscn" id="16_ultrasound"]
[ext_resource type="PackedScene" path="res://scenes/rooms/floor2/DeliveryRoom.tscn" id="17_delivery"]
[ext_resource type="PackedScene" path="res://scenes/rooms/floor2/Nursery.tscn" id="18_nursery"]
[sub_resource type="Resource" id="CharacterData_bunny1"] [sub_resource type="Resource" id="CharacterData_bunny1"]
script = ExtResource("7_chardata") script = ExtResource("7_chardata")
@@ -151,28 +154,43 @@ label_text = "←"
[node name="Floor2" type="Node2D" parent="Hospital"] [node name="Floor2" type="Node2D" parent="Hospital"]
position = Vector2(0, -1440) position = Vector2(0, -1440)
[node name="Background" type="ColorRect" parent="Hospital/Floor2"] [node name="Ultrasound" parent="Hospital/Floor2" instance=ExtResource("16_ultrasound")]
color = Color(0.96, 0.88, 0.96, 1)
size = Vector2(1280, 720)
position = Vector2(0, 0) position = Vector2(0, 0)
[node name="FloorLabel" type="Label" parent="Hospital/Floor2"] [node name="DeliveryRoom" parent="Hospital/Floor2" instance=ExtResource("17_delivery")]
offset_left = 560.0 position = Vector2(1280, 0)
offset_top = 300.0
offset_right = 720.0
offset_bottom = 360.0
text = "2. OG"
theme_override_font_sizes/font_size = 32
[node name="FloorRect" type="ColorRect" parent="Hospital/Floor2"] [node name="Nursery" parent="Hospital/Floor2" instance=ExtResource("18_nursery")]
color = Color(0.88, 0.80, 0.68, 1) position = Vector2(2560, 0)
size = Vector2(1280, 100)
position = Vector2(0, 620)
[node name="ElevatorDown2" parent="Hospital/Floor2" instance=ExtResource("6_elevbtn")] [node name="ElevatorDown2" parent="Hospital/Floor2" instance=ExtResource("6_elevbtn")]
position = Vector2(1200, 360) position = Vector2(1100, 540)
target_floor = 1 target_floor = 1
[node name="NavRight0to1_F2" parent="Hospital/Floor2" instance=ExtResource("11_navarrow")]
position = Vector2(1200, 480)
target_floor = 2
target_room = 1
label_text = "→"
[node name="NavLeft1to0_F2" parent="Hospital/Floor2" instance=ExtResource("11_navarrow")]
position = Vector2(1340, 480)
target_floor = 2
target_room = 0
label_text = "←"
[node name="NavRight1to2_F2" parent="Hospital/Floor2" instance=ExtResource("11_navarrow")]
position = Vector2(2480, 480)
target_floor = 2
target_room = 2
label_text = "→"
[node name="NavLeft2to1_F2" parent="Hospital/Floor2" instance=ExtResource("11_navarrow")]
position = Vector2(2600, 480)
target_floor = 2
target_room = 1
label_text = "←"
[node name="Characters" type="Node2D" parent="."] [node name="Characters" type="Node2D" parent="."]
[node name="Bunny1" parent="Characters" instance=ExtResource("3_char")] [node name="Bunny1" parent="Characters" instance=ExtResource("3_char")]