feat(sfx): add character SFX keys to AudioManager._SFX_MAP

This commit is contained in:
Steven Wroblewski
2026-05-10 21:48:38 +02:00
parent 24fad7baf7
commit aefd8349f6
2 changed files with 9 additions and 0 deletions
+3
View File
@@ -27,6 +27,9 @@ const _SFX_MAP: Dictionary = {
"ambulance_siren": "res://assets/audio/sfx/ambulance_siren.ogg", "ambulance_siren": "res://assets/audio/sfx/ambulance_siren.ogg",
"delivery_cheer": "res://assets/audio/sfx/delivery_cheer.ogg", "delivery_cheer": "res://assets/audio/sfx/delivery_cheer.ogg",
"object_tap": "res://assets/audio/sfx/object_tap.ogg", "object_tap": "res://assets/audio/sfx/object_tap.ogg",
"character_pickup": "res://assets/audio/sfx/character_pickup.ogg",
"character_place": "res://assets/audio/sfx/character_place.ogg",
"character_tap": "res://assets/audio/sfx/character_tap.ogg",
} }
var _current_floor: int = -1 var _current_floor: int = -1
+6
View File
@@ -83,3 +83,9 @@ func test_sfx_map_has_all_interactive_object_keys() -> void:
assert_true(AudioManager._SFX_MAP.has("ambulance_siren")) assert_true(AudioManager._SFX_MAP.has("ambulance_siren"))
assert_true(AudioManager._SFX_MAP.has("delivery_cheer")) assert_true(AudioManager._SFX_MAP.has("delivery_cheer"))
assert_true(AudioManager._SFX_MAP.has("object_tap")) assert_true(AudioManager._SFX_MAP.has("object_tap"))
func test_sfx_map_has_all_character_keys() -> void:
assert_true(AudioManager._SFX_MAP.has("character_pickup"))
assert_true(AudioManager._SFX_MAP.has("character_place"))
assert_true(AudioManager._SFX_MAP.has("character_tap"))