feat(sfx): add character SFX keys to AudioManager._SFX_MAP

This commit is contained in:
Steven Wroblewski
2026-05-10 21:48:38 +02:00
parent 24fad7baf7
commit aefd8349f6
2 changed files with 9 additions and 0 deletions
+6
View File
@@ -83,3 +83,9 @@ func test_sfx_map_has_all_interactive_object_keys() -> void:
assert_true(AudioManager._SFX_MAP.has("ambulance_siren"))
assert_true(AudioManager._SFX_MAP.has("delivery_cheer"))
assert_true(AudioManager._SFX_MAP.has("object_tap"))
func test_sfx_map_has_all_character_keys() -> void:
assert_true(AudioManager._SFX_MAP.has("character_pickup"))
assert_true(AudioManager._SFX_MAP.has("character_place"))
assert_true(AudioManager._SFX_MAP.has("character_tap"))