feat(sfx): wire interactive object SFX to AudioManager.play_sfx

This commit is contained in:
Steven Wroblewski
2026-05-10 21:13:04 +02:00
parent 21628c21fd
commit 9e1058ab6c
7 changed files with 7 additions and 0 deletions
+1
View File
@@ -52,6 +52,7 @@ func _input(event: InputEvent) -> void:
func _drive_in() -> void:
AudioManager.play_sfx("ambulance_siren")
_is_animating = true
_is_parked = false
var tween: Tween = create_tween()