feat(rooms): add RoomChest nodes to Floor 1 rooms

XRayCabinet (3 items), PharmacyMedicine + PharmacyTools (2 each),
LabBench (3 items), PatientCabinet (3 items). 10 new tests, all passing.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Steven Wroblewski
2026-05-09 01:20:36 +02:00
parent a877d8f5fe
commit 9aded82dbb
5 changed files with 101 additions and 5 deletions
+12 -1
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=3 format=3 uid="uid://cozypaw_pharmacy"]
[gd_scene load_steps=4 format=3 uid="uid://cozypaw_pharmacy"]
[ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"]
[ext_resource type="Script" path="res://scripts/objects/snap_point.gd" id="2_snap"]
[ext_resource type="Script" path="res://scripts/objects/room_chest.gd" id="3_chest"]
[node name="Pharmacy" type="Node2D"]
@@ -73,3 +74,13 @@ position = Vector2(640, 430)
[node name="SnapCounter" type="Node2D" parent="."]
position = Vector2(640, 520)
script = ExtResource("2_snap")
[node name="PharmacyMedicine" type="Node2D" parent="."]
position = Vector2(350.0, 320.0)
script = ExtResource("3_chest")
chest_id = "pharmacy_medicine"
[node name="PharmacyTools" type="Node2D" parent="."]
position = Vector2(900.0, 320.0)
script = ExtResource("3_chest")
chest_id = "pharmacy_tools"