From 22f4b23897261211d66cc278f0a0a624a5ae615e Mon Sep 17 00:00:00 2001 From: Steven Wroblewski Date: Fri, 17 Apr 2026 13:20:14 +0200 Subject: [PATCH] fix(objects): replace Area2D.input_event with _input() for reliable Android touch Area2D.input_event is unreliable on Android with gl_compatibility renderer. Switched to manual _input() hit detection using canvas_transform coordinate conversion, consistent with the DragDropComponent approach already used in this project. Co-Authored-By: Claude Sonnet 4.6 --- scripts/objects/elevator_button.gd | 26 ++++++++++++++------------ 1 file changed, 14 insertions(+), 12 deletions(-) diff --git a/scripts/objects/elevator_button.gd b/scripts/objects/elevator_button.gd index 5a624f2..edc1c25 100644 --- a/scripts/objects/elevator_button.gd +++ b/scripts/objects/elevator_button.gd @@ -1,21 +1,23 @@ ## ElevatorButton — tappable button that navigates the camera to a target floor. class_name ElevatorButton extends Node2D +const BUTTON_HALF_SIZE: float = 40.0 + @export var target_floor: int = 0 -var _area: Area2D - -func _ready() -> void: - _area = get_node_or_null("CollisionArea") as Area2D - if _area != null: - _area.input_event.connect(_on_input_event) - - -func _on_input_event(_viewport: Node, event: InputEvent, _shape_idx: int) -> void: - if event is InputEventMouseButton and event.pressed and event.button_index == MOUSE_BUTTON_LEFT: - _on_pressed() - elif event is InputEventScreenTouch and event.pressed: +func _input(event: InputEvent) -> void: + var screen_pos: Vector2 + if event is InputEventScreenTouch and event.pressed: + screen_pos = event.position + elif event is InputEventMouseButton and event.pressed and event.button_index == MOUSE_BUTTON_LEFT: + screen_pos = event.position + else: + return + var canvas_transform: Transform2D = get_viewport().get_canvas_transform() + var world_pos: Vector2 = canvas_transform.affine_inverse() * screen_pos + var local_pos: Vector2 = to_local(world_pos) + if abs(local_pos.x) <= BUTTON_HALF_SIZE and abs(local_pos.y) <= BUTTON_HALF_SIZE: _on_pressed()