## CharacterData — Resource holding all persistent state for one character.
class_name CharacterData extends Resource

enum State { HEALTHY, SICK, SLEEPING, TIRED, PREGNANT, BABY }
enum Species { BUNNY, KITTEN }

@export var id: String = ""
@export var display_name: String = ""
@export var species: Species = Species.BUNNY
@export var state: State = State.HEALTHY
@export var current_floor: int = 0
@export var position: Vector2 = Vector2.ZERO
@export var outfit: Array[String] = ["", "", ""]
@export var held_left: String = ""
@export var held_right: String = ""
