# Godot 4 project files to ignore

# Godot generated files
.godot/
.import/
*.uid

# Godot-specific ignores
export.cfg
export_presets.cfg

# Imported translations (automatically generated from CSV files)
*.translation

# Mono-specific ignores (falls C# verwendet wird)
.mono/
data_*/
mono_crash.*.json

# System/IDE files
.DS_Store
Thumbs.db
*.swp
*.swo
*~
.idea/
.vscode/
*.tmp

# Build outputs
builds/
export/
*.apk
*.aab
*.ipa

# Android keystore (NIEMALS ins Repo!)
*.keystore
*.jks
android/release.keystore

# Secrets
secrets.cfg
.env
.env.local

# Logs
*.log
logs/

# OS-spezifisch
desktop.ini

# Git worktrees
.worktrees/
