[gd_scene load_steps=2 format=3 uid="uid://cozypaw_patientroom"]

[ext_resource type="PackedScene" path="res://scenes/objects/InteractiveObject.tscn" id="1_iobj"]

[node name="PatientRoom" type="Node2D"]

[node name="Background" type="ColorRect" parent="."]
color = Color(0.96, 0.94, 0.88, 1)
size = Vector2(1280, 720)
position = Vector2(0, 0)

[node name="Floor" type="ColorRect" parent="."]
color = Color(0.88, 0.82, 0.72, 1)
size = Vector2(1280, 100)
position = Vector2(0, 620)

[node name="WallLeft" type="ColorRect" parent="."]
color = Color(0.94, 0.92, 0.86, 1)
size = Vector2(40, 620)
position = Vector2(0, 0)

[node name="WallRight" type="ColorRect" parent="."]
color = Color(0.94, 0.92, 0.86, 1)
size = Vector2(40, 620)
position = Vector2(1240, 0)

[node name="Bed1Frame" type="ColorRect" parent="."]
color = Color(0.85, 0.85, 0.90, 1)
size = Vector2(260, 50)
position = Vector2(120, 490)

[node name="Bed1Pillow" type="ColorRect" parent="."]
color = Color(0.96, 0.96, 1.0, 1)
size = Vector2(80, 50)
position = Vector2(120, 440)

[node name="Bed1Leg1" type="ColorRect" parent="."]
color = Color(0.70, 0.70, 0.76, 1)
size = Vector2(14, 130)
position = Vector2(136, 540)

[node name="Bed1Leg2" type="ColorRect" parent="."]
color = Color(0.70, 0.70, 0.76, 1)
size = Vector2(14, 130)
position = Vector2(350, 540)

[node name="Bed2Frame" type="ColorRect" parent="."]
color = Color(0.85, 0.85, 0.90, 1)
size = Vector2(260, 50)
position = Vector2(680, 490)

[node name="Bed2Pillow" type="ColorRect" parent="."]
color = Color(0.96, 0.96, 1.0, 1)
size = Vector2(80, 50)
position = Vector2(680, 440)

[node name="Bed2Leg1" type="ColorRect" parent="."]
color = Color(0.70, 0.70, 0.76, 1)
size = Vector2(14, 130)
position = Vector2(696, 540)

[node name="Bed2Leg2" type="ColorRect" parent="."]
color = Color(0.70, 0.70, 0.76, 1)
size = Vector2(14, 130)
position = Vector2(910, 540)

[node name="TVFrame" type="ColorRect" parent="."]
color = Color(0.18, 0.18, 0.20, 1)
size = Vector2(200, 130)
position = Vector2(1000, 200)

[node name="TVScreen" type="ColorRect" parent="."]
color = Color(0.08, 0.10, 0.14, 1)
size = Vector2(184, 114)
position = Vector2(1008, 208)

[node name="CharacterSpawn" type="Marker2D" parent="."]
position = Vector2(480, 490)

[node name="TV" parent="." instance=ExtResource("1_iobj")]
position = Vector2(1100, 265)

[node name="BedsideTable" parent="." instance=ExtResource("1_iobj")]
position = Vector2(500, 540)
